exhibit research

SIGGRAPH2000 Report
Report from the ACM SIGGRAPH Conference & Exhibition, July. 2000



Art Gallery

Wooden Mirror
by Danny Rozin.

Text Rain
by Camille Utterback and Romy Achituv.
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Townhouse Revisited
by (art)n Laboratory. A lenticular, printed 3D construction.
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The Introspection Machine
by M.I.T. Cameras look at monitors for infinite, abstract feedback.
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Emerging Technologies

Panoscope 360
by Luc Courchesne.
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RV-Border Guards: A Multi-Player Entertainment in Mixed Reality Space
by Toshikazu Ohshima, Mixed Reality Systems Laboratory, Inc.
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HoloSpace
3D portraits.
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Autostereoscopic Display for an Unconstrained Observer
By Ken Perlin/NYU.
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Sketches & Applications

360 Degrees
Three immersive installations

Liquid Time: An Exploration of Video Cubism
Outstanding work by ITP alum Camille Utterback.

3D Interaction

Rethinking Space


Courses Physically Based Parametric Sound Synthesis and Control
which told how to create sound from thin air, based on real physical properties.

3D Photography
starring Paul Debevec and others. For more on this, see this page.

Simulating Nature: From Theory to Practice

The Convergence of Scientific Visualization Methods with the World Wide Web

3D User Interface Design: Fundamental Techniques, Theory, and Practice

Games Research: The Science of Interactive Entertainment

Developing Shared Virtual Environments

Panels

Understanding the Past: Computer Graphics and Archaeology

Visualizing the Cosmos: Smoke or Mirrors
featuring my AMNH colleagues.





Kevin Walker