|
|
NYC
Fall 1994
Looking at a flat computer screen is looking at a 2D image. 3D programs only create the illusion of 3D space, (though perceptually, one coud argue that there is no difference). Studio Pro, like many such programs, uses metaphors such as photography and film to create the illusion. You "model" your world (a sculpture metaphor) in pseudo-3D, and then you use a "camera" to take still snapshots of your model; you render your three-dimensional world into two dimensions. To create animation, you move a representation of a movie or video camera through your model. Having been using my real-life video camera to capture much of Manhattan, I found it strange to now be using virtual cameras. For a Yorb project, we built a bar in a matter of days -- a virtual bar that existed only on a computer. One of our team visited his favorite bars around town, and modeled our space after these.
|